At this weeks (Thur 17th) combined Pixar UGM and Rendersan there will be a special talk on how to save 50%-80% render times on your stereoscopic renders! Up till now if you were a newbie you mightn't know how to control this power within Pixar's RenderMan. So to make things easier a new Maya plugin (made in JAPAN!) will be explained by its creator Hiramitsu San.
I have been testing it this week and it is absolutely mind-blowing! -the guy is a savior.
I hold these meetings regularly but this weeks is not to be missed. It's going to be super informative if you are serious about rendering a LOT of stereoscopic data or want to relight scenes in Pixar's Renderman.Also you must NOT miss meeting Dylan's speech, he is flying all the way out from Pixar (Emeryville) just to meet you guy's so lets give him a warm welcome. Peter, from Sydney will also attend so we have two people to geek out!
login http://www.rendersan.org
RVSP here: http://www.rendersan.org/events/rendersan-5-with-pixar-ugm
Oh and we have a secret party later ..... :)
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